91 Episodes

  1. Don’t Stop Making Art! (Feat. Joshua A.C. Newman)

    Published: 9/04/2025
  2. It’s My Playtest and I’ll Cry If I Want To

    Published: 26/03/2025
  3. Pacing

    Published: 12/03/2025
  4. Insights and Secrets

    Published: 26/02/2025
  5. Rewards and Prizes

    Published: 12/02/2025
  6. The Art of Perfect Art

    Published: 29/01/2025
  7. What Makes a Good Playtest?

    Published: 15/01/2025
  8. When Mechanics Don't Match

    Published: 25/12/2024
  9. Going Places! (or, Navigation Mechanics in Games)

    Published: 11/12/2024
  10. A Moment of Rest

    Published: 27/11/2024
  11. Finding Community Again

    Published: 13/11/2024
  12. Levels of Doneness

    Published: 29/10/2024
  13. Judging a Book by Its Cover

    Published: 16/10/2024
  14. The Ideas You'll Be Buried With

    Published: 2/10/2024
  15. Designing a Spooky Game (Part 4): Finally, the Playtest

    Published: 18/09/2024
  16. The Pizza or the Basket? (Amusement Park Horror w/ Alanna Shaffer)

    Published: 4/09/2024
  17. Designing a Spooky Game (Part 3): Mr. Bones' Wild Ride

    Published: 21/08/2024
  18. Designing a Spooky Game (Part 2): The Setting

    Published: 7/08/2024
  19. Designing a Spooky Game (Part 1): The Brainstorm

    Published: 25/07/2024
  20. The Founder Olympics

    Published: 27/06/2024

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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

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