RPG Design Panelcast
A podcast by Jason Pitre
389 Episodes
-
Episode 68 – Smart Crowdfunding Campaigns
Published: 13/10/2015 -
Episode 67 – Information Organization in Roleplaying Games
Published: 12/09/2015 -
Episode 66 – Learn RPG Design Redux
Published: 29/08/2015 -
Episode 65 – Women in Game Design
Published: 15/08/2015 -
Episode 64 – Dramatic Editing
Published: 8/08/2015 -
Episode 63 – Gaming with and Designing For Young Players
Published: 1/08/2015 -
Episode 62 – Bisociation, Mashups, the Uncanny, and the Weird
Published: 25/07/2015 -
Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Published: 11/07/2015 -
Episode 60 – Accessibility and Disability
Published: 4/07/2015 -
Episode 59 – Style Guides are your Friend
Published: 27/06/2015 -
Episode 58 – Moving Beyond Tokenism
Published: 20/06/2015 -
Episode 57 – So You’re Making Your First Game
Published: 12/06/2015 -
Episode 56 – What Editors Do
Published: 30/05/2015 -
Episode 55 – How to Succeed at Conventions
Published: 22/05/2015 -
Episode 54 – Playtest Feedback
Published: 12/05/2015 -
Episode 53 – Cartography of Fictional Worlds
Published: 4/05/2015 -
Episode 52 – Collaborating with Friends
Published: 15/04/2015 -
Episode 51 – RPG Podcasting and Design
Published: 30/03/2015 -
Episode 50 – Computer Hacking in Games
Published: 21/03/2015 -
Episode 49 – Gmless RPGs and other Variations
Published: 7/03/2015
The best recorded panels and seminars about analog game design and publishing
