Role Playing Public Radio
A podcast by Ross Payton
Categories:
416 Episodes
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Queer Experiences Panel at Gen Con 2018
Published: 17/12/2018 -
Patreon Preview Episode 1: Video Game Movies and Payday 2
Published: 13/12/2018 -
RPPR Episode 161: Eclipse Phase Second Edition Character Creation
Published: 22/11/2018 -
RPPR Episode 160: Beachside Bases OR How to Create a Base for Base Raiders
Published: 22/10/2018 -
Game Designer Workshop Episode 19: Ruin, Derail, and Slingstone
Published: 20/09/2018 -
RPPR Episode 159: The Witcher RPG Breakdown
Published: 14/09/2018 -
RPPR Live at Gen Con 2018
Published: 29/08/2018 -
RPPR Episode 158: Gen Con 2018 Wrap Up
Published: 16/08/2018 -
Game Design Workshop Panel at Gen Con 2018
Published: 8/08/2018 -
Interview with Tracy Barnett on Iron Edda Accelerated
Published: 28/07/2018 -
RPPR Episode 157: Our Pre Gen Con 2018 Show
Published: 19/07/2018 -
Interview with John Scott Tynes on Delta Green: The Labyrinth
Published: 15/07/2018 -
RPPR Episode 156: Origins 2018 Wrap Up
Published: 20/06/2018 -
RPPR Episode 155: Jumpsuit Hedonism – 70s Sci-fi in gaming
Published: 8/06/2018 -
RPPR Episode 154: Party Fowl
Published: 23/05/2018 -
Game Designer Workshop Episode 18: Delta Green Scenario Workshop with Adam Scott Glancy and Will Schar
Published: 13/05/2018 -
RPPR Episode 153: History’s Mysteries
Published: 19/04/2018 -
Patreon Preview: Don’t Cross the Stream – Chronicles of the Ghostly Tribe
Published: 11/04/2018 -
Interview with Kyle Carty on the Savage Tokusatsu Kickstarter
Published: 2/04/2018 -
RPPR Episode 152: Picaresque Perfect
Published: 19/03/2018
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.