Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
438 Episodes
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"Maximum Whooo!" Learning to Use Tools; Co-Op Games
Published: 25/11/2021 -
“The different beams I can do.” Power-ups; Franchises
Published: 18/11/2021 -
Early Access (with Sami Sati and Erick Sati)
Published: 11/11/2021 -
"..." Debugging; Silent Protagonists
Published: 5/11/2021 -
Nice Thinking: "Sledgehammer Bride"
Published: 28/10/2021 -
"Oh is that Rugrats?" Relaxing Games; Commitment
Published: 22/10/2021 -
"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
Published: 15/10/2021 -
"The drama of the reveal." Prototypes; Game Shows
Published: 9/10/2021 -
"Forged by that experience." Frustration; Meetings
Published: 1/10/2021 -
"Godot! God-ot? Godot." Learning a Game Engine; Guns
Published: 24/09/2021 -
Nice Thinking: "The New Clubhouse"
Published: 16/09/2021 -
Star Trek games (from Enterprising Individuals)
Published: 10/09/2021 -
Nice Games Jam: "Ƈɧɇᵴʂ 2⁴ (Live at 2D Con 2021)"
Published: 2/09/2021 -
Pitching Tabletop Games (with Peter Yang)
Published: 26/08/2021 -
Designing for VR (with Dana Ware)
Published: 19/08/2021 -
"The random bobblehead." Bonus Content; Giving Talks
Published: 12/08/2021 -
Nice Thinking: "Giblet the Trash Can"
Published: 5/08/2021 -
GDC 2021 Special
Published: 29/07/2021 -
"The Corrupt Goo." Gamepads; Nature in Games
Published: 23/07/2021 -
Nice Games Jam: "Palace of Versailles"
Published: 15/07/2021
The podcast where nice gamedevs talk gaming and game development. Nice!