Designing a Spooky Game (Part 2): The Setting

Design Doc - A podcast by Hannah Shaffer and Evan Rowland - Wednesdays

Categories:

How can you use simple rules to create a complex setting? In the second part of this live design series, Hannah  and Evan take a swing at world and character mechanics. To create a spooky, surreal environment, they’re forced to come up with new ways to approach worldbuilding and character design. Links/Credits: Website: turtlebun.com Patreon: patreon.com/turtlebun Support Design Doc with a one-time tip: https://ko-fi.com/designdoc Design Doc intro/outro theme by ipaghost: https://www.ipaghost.com/ Episode edited by Rob Abrazado: https://robabrazado.com/ Get in touch: Designdocpod (at) gmail (dot) com Turtlebun Discord: https://discord.gg/XD4WVDjvbz instagram.com/turtleandbun

Visit the podcast's native language site