The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

A podcast by The Maze Master, Abel Enzo

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141 Episodes

  1. Chapter 21: Dwarven Wisdom

    Published: 23/06/2016
  2. Chapter 20: The Cleric and the Halfling

    Published: 16/06/2016
  3. Chapter 19: A Sword Remembered

    Published: 26/05/2016
  4. Chapter 18: A Memory of Trees

    Published: 19/05/2016
  5. Chapter 17: Orc Hunger

    Published: 5/05/2016
  6. Chapter 16: The Goddess Arises

    Published: 28/04/2016
  7. Chapter 15: Legends and Powers

    Published: 10/03/2016
  8. Chapter 14: Fantasy of Fire

    Published: 25/02/2016
  9. Chapter 13: Maps and Missions

    Published: 14/01/2016
  10. Chapter 12: A Meeting of Elves

    Published: 17/12/2015
  11. Chapter 11: The Elf

    Published: 3/12/2015
  12. Chapter 10: Goblin Ambush

    Published: 19/11/2015
  13. Chapter 9: The Other World

    Published: 5/11/2015
  14. Chapter 8: Rival Tribe

    Published: 22/10/2015
  15. Chapter 7: Sign from Father

    Published: 15/10/2015
  16. Chapter 6: Kobolds and Ministrations

    Published: 8/10/2015
  17. Chapter 5: The Hunter - Released!

    Published: 24/09/2015
  18. Chapter 4: The Goblin Chieftain

    Published: 17/09/2015
  19. Chapter 3: Rescue Attempt

    Published: 10/09/2015
  20. Chapter 2: The Goblin Pits

    Published: 3/09/2015

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The following podcast is intended for adult audiences. Listener discretion is advised. The Iron Realm. When all Planes of Existence fall to ash, there is only one realm that remains. Before you in all directions, deep in the dark, there lies the Maze. Millions of miles of corridors, caves, tunnels without end. This is the ultimate dungeon. Orcs! Goblins! Lizard Men! Trolls! Ready your sword, your spells, your crossbow, your Warhammer. Keep close your companions, for they are your only hope for survival. Elf! Fighter! Wizard! Cleric! There are no rerolls. There is no way out. Yet here, in the dark, if any of the merciful gods still remain, you may find the strength you need to fight, the cunning you need to hide, and the luck you need to stay alive. Just a little longer. IRON REALM! IRON REALM! IRON REALM! Get your dice and graph paper - and be sure to bring your friends. I’ll see YOU in the Realm. There be dragons here.

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