The Covenant Cast
A podcast by Covenant

227 Episodes
-
144: How to Ruin a Game, Part 2 - Random Access Memory
Published: 26/07/2020 -
143: How to Ruin a Game, Part 1 - First Principles
Published: 11/07/2020 -
142: The Collectible Format ft. Flesh and Blood
Published: 7/07/2020 -
141: Starting Games
Published: 28/06/2020 -
140: Carcosa Reflections
Published: 21/06/2020 -
139: Origins Online Cancellation and a Deeper Look
Published: 13/06/2020 -
138: The Abstract Strategy of Star Wars LCG
Published: 6/06/2020 -
137: The Game Outside the Game
Published: 30/05/2020 -
136: Gen Con Cancelled, Habits Disrupted
Published: 24/05/2020 -
135: When Wrestling Isn't Wrestling
Published: 16/05/2020 -
134: What Makes Games Exhausting
Published: 3/05/2020 -
133: Game Complexity is Complex
Published: 25/04/2020 -
132: Great Game Design - A Retrospective ft. Epic Duels
Published: 19/04/2020 -
131: Skytear and the Covenant Mission
Published: 11/04/2020 -
130: Appreciating the Arkham Horror LCG
Published: 28/03/2020 -
129: Comprehending COVID-19
Published: 20/03/2020 -
128: Data-Driven Death
Published: 28/02/2020 -
127: (L)earning Games
Published: 21/02/2020 -
126: Star Wars CCG, Flesh and Blood, Skytear - Classic Design in the Modern Era
Published: 14/02/2020 -
125: Jamey Stegmaier on Certainty, Allocation, and Direct Sales
Published: 7/02/2020
We’ve spent over a decade in the tabletop gaming space, as content creators, local store owners, and online retailers. Now it’s time to answer your questions, dive into complex topics, and have an incredible amount of fun along the way -- featuring exclusive updates, candid dialogue, and fascinating interviews with designers, publishers, and visionaries.