RPG Design Panelcast
A podcast by Jason Pitre
389 Episodes
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Episode 247 - How to Start a Business as a Game Designer
Published: 29/02/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Published: 22/02/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Published: 15/02/2020 -
Episode 244 - Creating Safety Tools
Published: 8/02/2020 -
Episode 243 - Responsible Research
Published: 1/02/2020 -
Episode 242 - On Failure
Published: 25/01/2020 -
Episode 241 - Nostalgia as a Genre
Published: 18/01/2020 -
Episode 240 - Distribution and Fulfillment
Published: 11/01/2020 -
Episode 239 - Honing your Game Pitch
Published: 4/01/2020 -
Episode 238 - Xenobiology and Speculative Zoology
Published: 28/12/2019 -
Episode 237 - The Transitive Power of Myth
Published: 21/12/2019 -
Episode 236 - Games And Education
Published: 14/12/2019 -
Episode 235 - Designing RPGs With Safety Tools Included
Published: 7/12/2019 -
Episode 234 - Planning a Kickstarter? What You Need to Know!
Published: 30/11/2019 -
Episode 233 - Deconstructing Religion in your Games
Published: 23/11/2019 -
Episode 232 - Making Your (Alt-)Historical Setting More Inclusive
Published: 16/11/2019 -
Episode 231 - Now What? - Finishing Games
Published: 9/11/2019 -
Episode 230 - The Art of Mechanics
Published: 2/11/2019 -
Episode 229 - Beyond Bright Lights
Published: 26/10/2019 -
Episode 228 - Tabletop Analytics and Feedback
Published: 19/10/2019
The best recorded panels and seminars about analog game design and publishing
