Role Playing Public Radio
A podcast by Ross Payton
Categories:
416 Episodes
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Is Expensive Art Necessary for success in RPGs? Episode 202
Published: 26/07/2024 -
RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept
Published: 9/05/2024 -
Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics
Published: 4/03/2024 -
Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level
Published: 16/02/2024 -
Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201
Published: 26/12/2023 -
Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200
Published: 11/12/2023 -
The Mixed Six – Back at it Again
Published: 18/09/2023 -
The Mixed Six: Hot Takes on Ice – The Flash
Published: 16/09/2023 -
Architectural Horror and the Night Clerk Zine – Episode 199
Published: 5/09/2023 -
Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes
Published: 14/08/2023 -
D20 Swinginess and Combat – Episode 198
Published: 24/07/2023 -
Fate Core: Cointract Island – Post Mortem
Published: 22/06/2023 -
Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze
Published: 10/06/2023 -
Recommendizer: Delta Green
Published: 16/05/2023 -
Game Designer Workshop: The Obscenity of Books
Published: 5/05/2023 -
What RPGs can learn from Board Games – Episode 196
Published: 21/04/2023 -
OMG the OGL Situation?! – Episode 195
Published: 22/01/2023 -
Game Designer Workshop: Should We 2E?
Published: 5/12/2022 -
After Hours Preview: Synnibarr Book of Fate
Published: 16/11/2022 -
Episode 194: Game Design in Horror Movies
Published: 23/10/2022
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.