Nice Games Club - a gamedev podcast!
A podcast by Ellen, Stephen, and Mark - Thursdays
Categories:
414 Episodes
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Designing like a Dungeon Master (with Katrina Ostrander and Jon Kiehne) [Nice Replay]
Published: 22/12/2022 -
"No referees?!" Curling; Off-Ramps [Nice Replay]
Published: 16/12/2022 -
Characterization in Pet Management Games (with Sarah Yu and Beth)
Published: 8/12/2022 -
"You lost all your dragons." Save Data; Interdisciplinary Communication
Published: 1/12/2022 -
"Time is just a search bar away."
Published: 26/11/2022 -
Fusing Genres (with Millie Walker)
Published: 17/11/2022 -
"I realize you were making a more point thing?" Cameras; Bug Tracking and Triage
Published: 10/11/2022 -
Nice Thinking: "Revisiting Rhythm Rumble"
Published: 3/11/2022 -
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement
Published: 28/10/2022 -
Physical Releases for Indies (with Ryan Brown)
Published: 20/10/2022 -
"Today’s the day that I screw things up." Pre-production; Idle Games
Published: 13/10/2022 -
Nice Games Jam: "StorySlide (with Osama Dorias)"
Published: 6/10/2022 -
"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Published: 30/09/2022 -
Designing a Spiritual Successor (with Dmitry Samartsev, aka Special Bread)
Published: 22/09/2022 -
"Insert interesting car here." Verisimilitude; Indie Game Credits
Published: 15/09/2022 -
Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)
Published: 9/09/2022 -
"Always be the banker." Broken games; Support Systems
Published: 1/09/2022 -
Nice Games Jam: "Dogpile! (part 2)"
Published: 25/08/2022 -
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
Published: 17/08/2022 -
The State of VR in 2022 (with Andrew Eiche)
Published: 11/08/2022
The podcast where nice gamedevs talk gaming and game development. Nice!