Game Designers of North Carolina Podcast
A podcast by GDofNC
Categories:
89 Episodes
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Episode 61: Different Designer Scenes
Published: 1/04/2020 -
Episode 60: What Mechanics Mean
Published: 10/03/2020 -
Episode 59: Mechanical Corollaries
Published: 21/02/2020 -
Episode 58: Booster Rockets
Published: 20/01/2020 -
Episode 57: Solo Games
Published: 8/11/2019 -
Episode 56: Game Components that Enforce the Rules
Published: 22/09/2019 -
Episode 55: Historical Games
Published: 26/08/2019 -
Episode 54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres
Published: 28/07/2019 -
Episode 53: Making Unique Games
Published: 7/07/2019 -
Episode 52: Starting New Things
Published: 10/06/2019 -
Deep Design Episode 8: Designing for Kickstarter
Published: 4/06/2019 -
Episode 51: Documenting Kickstarter: Design to Fulfillment
Published: 17/03/2019 -
Deep Design Episode 7: Reception
Published: 18/02/2019 -
Episode 50: Emotions in Game Design
Published: 31/01/2019 -
Deep Design Episode 6: Production
Published: 22/01/2019 -
Episode 49: Games Designers Should Play (2018 Edition)
Published: 2/01/2019 -
Deep Design Episode 5: Choosing a Publisher
Published: 28/11/2018 -
Episode 48: CSI: Essen
Published: 12/11/2018 -
Deep Design Episode 4: FlowMagicCircleDelight
Published: 28/10/2018 -
Episode 47: Game Assumptions (Part 2)
Published: 21/10/2018
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.