Furidashi Game Design Academy
A podcast by Nicholas Theisen - Thursdays
147 Episodes
-  19. Camera, Character, Controls (Teaser)Published: 17/05/2021
-  18. Video Game LogicPublished: 10/05/2021
-  Chillrant 8 - Procedurally Generated SufferingPublished: 3/05/2021
-  17. Dungeons and RailroadsPublished: 29/03/2021
-  16. Call of Duty: Breaking DawnPublished: 23/03/2021
-  Chillrant 7 - Takeshi & HiroshiPublished: 15/03/2021
-  15. Persona 5 AnimusPublished: 8/03/2021
-  14. Franchise PhilosophyPublished: 1/03/2021
-  13. Rewarding Game DesignPublished: 22/02/2021
-  12. Gamification Doesn't WorkPublished: 15/02/2021
-  11. Controls, Controls! You Must Learn Controls!Published: 8/02/2021
-  10. Free to Role PlayPublished: 1/02/2021
-  Chillrant 6 - No More Assassin's CreedPublished: 31/01/2021
-  9. You're Not a Paper DollPublished: 25/01/2021
-  8. There's No Such Thing as a JRPGPublished: 18/01/2021
-  7. YulePunk 2077Published: 21/12/2020
-  Chillrant 5 - The Cult of ImmersionPublished: 14/12/2020
-  6. Hell is Other GamesPublished: 7/12/2020
-  Chillrant 4 - Free Indirect CameraPublished: 30/11/2020
-  5. Third Person PluralismPublished: 23/11/2020
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.
