Designer Notes
A podcast by Idle Thumbs
Categories:
84 Episodes
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Designer Notes 84: Zach Barth - Part 1
Published: 31/08/2024 -
Designer Notes 83: Mitch Lasky - Part 2
Published: 6/06/2024 -
Designer Notes 82: Mitch Lasky - Part 1
Published: 6/05/2024 -
Designer Notes 81: Jake Solomon - Part 2
Published: 11/04/2024 -
Designer Notes 80: Jake Solomon - Part 1
Published: 5/12/2023 -
Designer Notes 79: Trent Kusters - Part 2
Published: 9/10/2023 -
Designer Notes 78: Trent Kusters - Part 1
Published: 25/09/2023 -
Designer Notes 77: Cole Wehrle
Published: 14/08/2023 -
Designer Notes 76: Tanya Short
Published: 23/06/2023 -
Designer Notes 75: Moonbreaker
Published: 3/05/2023 -
Designer Notes 74: Charlie Cleveland
Published: 13/04/2023 -
Designer Notes 73: Liz England
Published: 15/03/2023 -
Designer Notes 72: Harvey Smith
Published: 10/01/2023 -
Designer Notes 71: Matthew Davis
Published: 29/11/2022 -
Designer Notes 70: Justin Ma
Published: 9/10/2022 -
Designer Notes 69: Chris Delay - Part 2
Published: 15/08/2022 -
Designer Notes 68: Chris DeLay - Part 1
Published: 27/06/2022 -
Designer Notes 67: Old World
Published: 18/05/2022 -
Designer Notes 66: Luca Redwood
Published: 28/03/2022 -
Designer Notes 65: Robin Hunicke - Part 2
Published: 19/02/2022
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.