Orchard: Solitary Game VS Solo Mode

Stop Somewhere Podcast - A podcast by Stop Somewhere Podcast

This episode considers the difference between games designed as solitaire experiences with traditional multiplayer games that have solo modes. Orchard exemplifies the solo game as well as a great introductory and small footprint game. We end with a guided meditation in the spirit of the farmer of an orchard. You can find Side Room Games and the designer Mark Tuck at Facebook.com/sideroomgames and Twitter.com/sideroomgames Follow this podcast over on Instagram at StopSomewherePod

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