"Stephen, his arms wide!" Redundancy; Arcades [Nice Replay]

Nice Games Club - a gamedev podcast! - A podcast by Ellen, Stephen, and Mark - Thursdays

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#170"Stephen, his arms wide!" Roundtable2020.04.14Ellen Burns-Johnson joins us once again in the virtual club house to discuss Redundancy and Arcades! Ellen teaches us about how we learn, Mark balances the game, Martha only plays the best character, and Stephen has a revelation.Photo Credit: Michelle Bruch, from this Southwest Journal Article about the DonutronRedundancy0:13:01Mark LaCroixGame DesignUI / UXThe Forgetting Curve hypothesis by Hermann Ebbinghous - WikipediaThe Distributed Practice learning strategy - WikipediaArcades0:50:39Stephen McGregorGamingIRLWhy You Can't Call It a "Barcade" - Brenna Houck, EaterDino Dash -  Abdel Shahied, YouTubeThe 'Donutron' Arcade at Glam Doll Donuts in Minneapolis

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