"How Quality Is It?" Leadership; Pricing

Nice Games Club - a gamedev podcast! - A podcast by Ellen, Stephen, and Mark - Thursdays

Categories:

This week on the program, Ellen sings along, Mark sings praise, and Stephen sings the gospel of Stephenism.DONATE!Official George Floyd Memorial FundWe Love Lake StreetBlack Visions CollectiveBlack Table ArtsReclaim the BlockMeta notes:PlayDateWhy the quirky Playdate portable could succeed where Ouya failed - Kyle Orland, Ars Technica"Star Trek: Strange New Worlds" To Be More Optimistic And Episodic, Says Co-Cre… - TrekMovie0:24:37LeadershipGaming can make a better worldJane McGonigalTEDTetris: The Games People Play by Box Brown reviewJames SmartThe GuardianSakurai Battled Through Health Issues With An IV Drip During Smash Ultimate Dev…Ryan CraddockNintendo LifeFormer Nintendo chief Reggie Fils-Aimé joins new podcast to raise funds for hom…Gene ParkThe Washington PostGodot Engine was awarded an Epic MegaGrantJuan LinietskyGodotTrain Jam perfectly captures the magic of both traveling and game dev Katherine CrossGame Developer0:59:56PricingMassively Overthinking: Are modern games too cheap?Bree RoyceMassively OverpoweredHere's the reason most new console video games cost $60Michelle Yan and Ben GilbertBusiness InsiderDevelopers Cash In By Selling Their Switch Games For PenniesStephen J. BronnerKotaku

Visit the podcast's native language site